I like how Ion brought up that not every class should be in on every fight then why did they give almost every class some piece of utility that guarentees that they are required on every fight? I still plan on playing elemental but some of this is true, balance druid and mages literally would be a better pick for DPS. Two Rank Talent. ago Posted by Sibito Beast Mastery Hunter or Balance Druid? Thanks, but my mom nixed the idea of getting wow. Night Elf or Dwarf hunter for Alliance. Here are the best. Scan this QR code to download the app now. This website is supported by ads Dragonflight DPS Rankings Patch 10.1.5 Aberrus, the Shadowed Crucible Updated on July 23, 2023 Every class ranked by their DPS performance in Raids according to the latest Raid Logs. Circle of Life and Death: Your damage over time effects deal their damage in 25% less time, and your healing over time effects in 15% less time. Maybe we need some sort of synergy where it is the option you take in a Hot Hand build. Xeron-doomhammer February 2, 2023, 8:09pm #1. Personally, I would pick Druid. Tranquility: Heals all allies within 40 yards 8 seconds. Dont believe me? Increased Energy [NNF]: Energy increased by [10/20/30]. Personally I find hunters to be very boring. dragonflight looks pretty beast, and I've seem raves on it, so will you really want to replace insta flight form with dragonriding . Patch 10.1.7 Dragonflight PTR Development Notes (July 25th) - Mistweaver Monk and Resto Druid Changes . Maybe we can bake in the Doom Vortex talent from Legion, where your next Lava Lash summons a Fire Tornado. Improved Incarnation and Convoke [NNF]: Shifting out of Incarnation before it expires ends the effect and refunds a portion of its cooldown. Solstice: During the first 6 sec of every Eclipse, Shooting Stars fall 250% more often. rene212 3 yr. ago Demonhunter 1000%. If youre in it for casual transmog, Hunter. Granted by default when selecting Restoration Specialization. The fact it is on the GCD AND is a heal over time, means sometimes the Healer doesn't always get the benefit of your self healing the same way they do with Paladins or DKs.The rotation is pretty simple, and the free Mauls now with Tooth and the Claw are a real game changer. Three Rank Talent. Typhoon: Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and dazing them for 6 seconds. Omen of Clarity: Your auto attacks have a chance to cause a Clearcasting state, making your next Shred, Thrash, or Swipe cost no Energy. Restoration & Balance: Increases the range of all your abilities by yards. . I really wish Blood talons and Predator were separated and not in a choice node feral would feel amazing if you had access to both talons and predator but without both talents you have to decide weather your going to do decent trash damage or better single target.. predator should just be its own talent put it in a node with brutal slash or feral frenzy so that you dont feel gimped. Lasts longer per combo point. This is one of the most common questions that flood all the WoW communities. Try fighting a good druid in an arena match. Granted by default when selecting Guardian Specialization. Looks like Arms would have to sacrifice too much for Cleave to spread Deep Wounds and Thunderclap to spread Rend while still getting bleed talents for massive rage gen.All-in-all, curious to see where it all goes. I'm less interested on if it cleaves or not if you remove the GCD cost from the ability but that would also probably make that button feel better to press on AOE. Most talents have prerequisites (these will be indicated by arrows in the final UI). Gore: Thrash, Swipe, Moonfire, and Maul have a 15% chance to reset the cooldown on Mangle, and to cause it to generate an additional 4 Rage. cooldown because it's not worth it. It adds an additional layer of RNG on an RNG heavy spec (making the highs higher and the lows lower), and it buffing YOUR damage of a certain spell school randomly chosen forces it to be run with a particular build. Same as have passives in a spellbook buut now i have to manually click it and will forget when im done with it 1 time. *Survival Instincts: Reduces all damage you take by 50% for 6 seconds. On top of being able to take on every roleDPS, Tank, and Healerthey also are the only class that has four total specs. Convoke the Spirits has an increased chance to use an exceptional spell or ability. As the first talent tree, this tree contains a core set of abilities that are available to all specs in a class. This topic was automatically closed 30 days after the last reply. All max level Druids will have access to these abilities as they will be earned through leveling. Note on Arctic Bola: The snare value is 20%, and should not be changing per rank, the tooltip showing 50/100% snare per rank is incorrect. Four specs. Here are all the class and spell changes for Dragonflight build 45454 which includes many updates to Restoration Druid, Feral Druid, Warriors, Rogues, Priests and more! . May be active on one target at a time. Druid. Ursine Vigor: For 4 sec after shifting into Bear Form, your health and armor are increased by [15/30]%. Improved Traps and Rejuvenating Winds will have their positions switched. Melee or Ranged DPS? Awards 1 combo point. Two Rank Talent. 6. as we all know druid flight form is the best. In many ways, the Affinity concept from Legion through Shadowlands was anticipating something that we're hoping to re-emphasize here: the ability to choose elements of various shapeshift forms and . Gaining a stack does not refresh the duration. Yeah Im a little biased but Balance is better in raids. This is garbage pre 8 row.They took our speelbook and move all passives and talents to this. Heart of the Wild: Abilities not associated with your chosen specialization are substantially empowered for 45 seconds. Stampeding Roar: Makes everyone run faster, very useful mobility tool for all. Overall Damage: . This means that players are not required to spend talent points in order to get them. Druid vs Pala as main for Dragonflight Quick one - which class would you choose at the moment? Reinvigoration: Frenzied Regeneration's cooldown is reduced by 10.0%. Is Balance Druid getting buffed in dragonflight or, if i am to pick a dps class, should i go with beast mastery? However there are so many of them in the game that you will have difficulty getting into parties. Idk how ppls opinions could help you sway either way. 2) Feral Lunge isn't really any better that far down in the tree, especially since it is one of three talents taken before Ascendance. I mained a Rogue in WotLK, a Hunter in Cata, a Druid in MoP, a Monk in WoD and Legion, and a Warlock in shadowlands, all alliance (I skipped BFA). Only those who are skilled players are allowed to post, unless you're a beginner with regrets on your choice. Mechanically and overall . Berserk: Jungle Stalker: Go berserk for 20 sec, causing Rake and Shred to deal damage as though you were stealthed and allowing the use of Prowl once while in combat. 1,247. How to Obtain - Random Drop. This is a multiplier, not additive. Generally hitting the target with something and it then doing less damage to you as a result is becoming more and more a Guardian thing.Sometimes AoE aggro can be a bit of an issue I find for Guardian, because with Thrash on a 6s cooldown, it can be hard to make everything stick to you, but that got a lot better with the latest round of buffs. Greetings, I finally decided to make another character, but this time on the Alliance side with my friend who is starting to play, and to see how things are going there. people say Hunters are an easier class and i will hit them when they do. These effects can't be moved around like Legendary Aspects resulting in limited flexibility when incorporating them into your build. Trademarks The truth about playing guardian druid is that sometime later down the line in dragonflight people just aren't going in invite them . cries in feral. Note on Arctic Bola: The snare value is 20%, and should not be changing per rank, the tooltip showing 50/100% snare per rank is incorrect. Second it makes Primordial Wave MUCH smoother to use; you use it to put up the initial Flame Shock, spread them with Lava Lash, and then hit Lightning Bolt. Hunters are the best for first time players. Swipe deals 20% increased damage against bleeding targets. Improved Rejuvenation [NNF]: Rejuvenation's duration is increased by 3 seconds. We would like to give our thoughts on some of these upcoming adjustments. From time to time I jump in to the PvP, but nothing too serious, just to break up the monotony. Deals reduced damage beyond 5 targets. If you make this change and force us to choose this cleans up the Stormstrike buffing talents, we can put them all close to each other, doesn't make Hot Hand mandatory, AND goes a long way to reducing the RNG of the spec. When Lifebloom expires or is dispelled, the target is instantly healed. Two Rank Talent. Please read on for a list of known issues that we're working on, and further information about this update. Infernal Armor thorns damage . Can't wait to get into M+ in 10.0 and people decide to spec out of interrupts in favor of something else. Two Rank talent. Two Rank Talent. But they changed the build to lighting build .was really excited then my hopes were dashed..I'm going to play my destro warlock instead..sorry.. sad panda. dont do hunter is to werd , dont get alot funs , dont do druid to many botone , do u try mage , frosp mage it is BEST in WOW game ! I got my Hunter to 60 and max renown (Beast Master), while my Druid languishes at 35 as my bank alt. Druid comes closer to nature than hunter, you have 4 specs to play and has very good lore in Legion. Eh I would say what do you want out of the game? Only one target can be affected by your Cyclone at a time. Circle of Life and Death: Your damage over time effects deal their damage in 25% less time, and your healing over time effects in 15% less time. Two Rank Talent. Each build makes it easier to speak about various class changes and suggest firm predictions on Dragonflight meta. Nature's Swiftness: Your next Regrowth, Rebirth, or Entangling Roots is instant, free, castable in all forms, and heals for an additional 100%. same i want to see the outlaw rogue one i cant wait! Soul of the Forest: Eclipse increases Wrath's Astral power generation 50%, and increases Starfire's area effect damage by 150%. Rejuvenation's duration is increased by 2 seconds. Innervate: Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 10 seconds. Starlord: Starsurge and Starfall grant you [2/4]% Haste for 15 seconds. Limit 1. Every tree has certain rows that you cant advance past until youve spent a certain number of talent points (unlike in pre-. Starsurge: Launch a surge of stellar energies at the target, dealing Astral damage, and empowering the damage bonus of any active Eclipse for its duration. ALL RIGHTS RESERVED. 8) Molten Assault spreading Flame Shock to 4 targets. Two Rank Talent. This can make it a difficult choice when it comes to talents. That was great during Legion, as you could pull casters to you, and made up for the fact your interrupt charges you towards them (when you don't always want to get closer).I was hoping for a Faerie Fire talent in the spec tree. Mechanically and overall fun wise, any input? I don't think a watered down elesham mastery for everyone else is the best choice, but it would be better than nothing.Alternately we could have some kind of boon of the elements which just gives a random raid buff from the pool so you can fill any missing slots. In terms of actual speed, Druid I think. And hello, Restoration Druids! Thanks to the expansion's. Bad choice, blizz. Berserk: Frenzy: Go berserk for 20 sec, causing your combo point-generating abilities to bleed the target for an additional 150% of their damage over 8 seconds. The strongest partner is Arms Warrior. Bears have big hp pools and our mastery increases our hp even more and our healing received by the same %. Here, we give you the best compositions you can have for your Feral Druid (i.e., the best classes to pair with it). More Umbral Intensity: Eclipse's damage bonus to Wrath and Starfire starts [10/20/30] stronger. I do like to do random BGs as well. RealSport101 is supported by its audience. Go for the hunter, you wont regret it. Here is the full list: Wrath: Hurl a ball of energy at the target, dealing Nature damage. I was leveling her out of habit. Feral and Restoration Druid talent updates. I do like to do random BGs as well. Force of Nature: Summons a stand of 3 Treants for 10 sec which immediately taunt and attack enemies in the targeted area. Any opinions about any of the classes are welcome too. picking herbs, getting quest items, no cast time, non polymorphabal.etc it has a number of amazing features. NElf druid is a certified classic, just an iconic combo. Feral & Guardian: Increases the range of all your abilities by [1/3] yards. and we'll be fine. Which one is more suitable for low skill floor players, with more straight forward rotation and lower APM? Stampeding Roar: Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 seconds. Improved Shred and Swipe [NNF]: Shred & Swipe deal 20% increased damage against bleeding targets. Frenzy Regen should be off the GCD because it's a defensive. . Going down the left side to get Doom Winds is only good for single target, while the Hailstorm/Ice Strike talents are better with more targets but still work decently in single target. Stacks up to 3 times. I dislike both those classes but if I had to choose, always go for the class that can tank. Moonkin Form: Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. Stampeding Roars radius and duration are increased by [15/30]%. Druids can serve many roles and are generally a welcome addition to any party. Power of Goldrinn: Starsurge has a chance to summon the Spirit of Goldrinn, which immediately deals Arcane damage to the target. Im a casual player who is more than a little fickle and am having trouble deciding on what class to play. Windrunners Guidance is having its design changed to: Each Wind Arrow has a 3% chance to grant you 10 sec of Trueshot. reproduced without permission. Stealth is awesome. Carnivorous Instinct: Tiger's Fury's damage bonus is increased by [3/6]%. Berserk: Persistence: Go berserk for 15 sec, reducing the cooldown of Frenzied Regeneration by 100% and the cost of Ironfur by 50%. Scent of Blood: Each enemy hit by Thrash reduces the cost of Swipe by 3 Energy for the next 6 seconds. Celestial Alignment: Bring the celestial bodies into alignment over the target area applying Moonfire and Sunfire to all enemies. Ex hunter main, switched to druid and never looking back. Interesting to see for Arms that "and Cleave" keeps getting added as modifiers. Stellar Drift: Starfall deals 50% additional damage and allows you to cast while moving while it is active, but now has a 12 sec cooldown. While Guardian Druid does bring a lot to a group, not much of it is 'Guardian specific' - its pretty much all baseline Druid utility, outside of the fact we are a tank that can cleanse, off-heal, combat rezz and soothe. I'm not familiar with any of the Druid specs, but it doesn't look like there are a lot of "boring" talents (increases the efficiency of a spell by 2% for example), and most talents actually bring something to the rotation or the gameplay, if only by making HoTs last longer, that sorta thing.If they can do that for every class, this could get very interesting very quick. The rotation for Boomkin is really boring, and Feral requires positioning for best effect, which is also why I dont play rogue. Seconds saved after every farm adds up pretty quick. Unstoppable Growth: Wild Growth's healing falls off [15/30]% less over time. Empowered Maul deals 40% increased damage and reduces the target's damage to you by 15% for 6 seconds. Quick one - which class would you choose at the moment?I'm torn between these two, as they can take on every possible role - but any input on why you would pick either of them would be appreciated :), For obvious disadvantages - paladin has been found to be partially dysfunctional by Rextroy:https://www.wowhead.com/news/rextroy-bug-hunting-45-plate-class-bugs-found-330106, Scan this QR code to download the app now. Feline Swiftness: Movement speed by [8/15]%. Autumn Leaves: Rejuvenation's duration is increased by 1 sec, and it heals for an additional amount when it is your only heal over time on the target. Two Rank Talent. You're not benching your only druid if they give your whole raid 3% damage and 1.5% dr.I also always love how it is being brought up by devs or players that having all buffs is not a requirement for anything outside of the top5 guilds. Why You Should Play Feral Druid in Dragonflight The main change to Feral Druid going into dragonflight is the new talent trees, which drive a huge amount of change to specs across the game, feral's talent tree is a breath of fresh air. READ MORE:WoW Dragonflight Beta: Release Date, How to Sign Up, Gameplay Details. Honestly, most classes can be played fairly easily, once you get used to them. It seems like a lot of work to keep balanced so you don't have paths that are not viable or under performing. So pre row 8 its like right now just in a different place but not new or exiting. It also helps if you cant find a group for certain quests. Experience an ever-expanding story across all of Tamriel in The Elder Scrolls Online, an award-winning online RPG. The extra frost damage from the frosty feral spirits has been removed, but frosty feral spirits now increase your frost damage by 15%. When you purchase Ysera's Gift: Heals you for [2/4]% of your maximum health every 5 seconds. Theyre probably more flexible that way than any other class. Predatory Swiftness: Your finishing moves have a 20% chance per combo point to make your next Regrowth or Entangling Roots instant, free, and castable in all forms. I really don't want to be pressing slam as fury. I have seen them dance arround the question repeatedly but it never lessened my concerns. Starfall: Calls down waves of falling stars upon enemies within 40 yds, dealing Astral damage over 8 seconds. If we just had the WOLVES do a set amount of X school spell damage it removes ALL RNG of the talent and huge variation in output from pressing the button, and it doesn't force a specific build to support it meaning more options for players.